It is popular as a meeting place for treaties between the powers. and godly powers are lost as one moves toward the center, as well as spells, beginning with the highest levels of spells at the farthest out and then gradually losing the lower ones step by step the further one moves inward. - Kies het meest geschikte moment om uit te stappen en je … Waxing/Waning - The plane is either approaching or moving away from Eberron. [1] The plane was mentioned again in an appendix of the known planes of existence in the original Advanced Dungeons & Dragons (AD&D) Players Handbook, published in June 1978, where it was described as "The planes of Limbo of neutral (absolute) chaos (entropy)".[2]. For 4th edition cosmology information, please see World of Eberron. Limbo is described as a place of pure chaos where everything is in constant motion and change, especially the landscape, which can shift unpredictably and randomly rolls over upon itself like liquid. Hovering over the map will reveal main features. Dothion is a serene pastoral layer of meadows and wild-flowers; it is home to the souls of farmers, craftsmen, honest merchants, and gnomish commoners. [12] Many religions made this level the home of their lawful good deities, believing any lesser realms were merely to accommodate less worthy souls. [13], The article "The Politics of Hell" by Alexander Von Thorn in Dragon #28 (1979) describes how Hell was originally ruled by Satan, who was usurped by Baalzebul, who was in turn overthrown by Asmodeus.
Pandemonium (or, the Windswept Depths of Pandemonium) is the Outer plane where Chaotic Evil and Chaotic Neutral petitioners are sent after death. Mercuria was known for its great tombs and monuments to noble fighters and paladins resting on the layer. Unlike the Outer Planes of the standard D&D cosmology which were heavily alignment-based, the Outer Planes of the Forgotten Realms cosmology were faith-based. "[21] Stang and Trammell called Hades "the realm of the dead", where larvae created by night hags are used as currency.[22].
[10] It was somewhat colder than the previous two layers, its slopes often seen covered with a gentle layer of snow. A plane of constant, pointless war, where identity is forever lost. The First Edition Manual Of Planes states that the center of the plane takes various forms at different times (a mountain, a huge tree, etc.) One further plane sits in the centre of the ring, the Outlands, being neutral in alignment. Zeb Cook, creator of the Planescape universe, describes it this way: "So there was this huge collection of over ten years of stuff that was just kind of quietly ignored with no sense of logic to it, and we figured that 'Oh, we don't need to explain it—it's enough to say "It came from The Outer Planes."' Other creatures found on this plane were solars,[30] planetars,[31] hollyphants,[32] devas,[33] foo creatures,[34] and agathia. of chaotic good neutrals, the planes of Limbo of neutral (absolute) chaos (entropy), the Planes of Pandemonium of chaotic evil neutrals, the 666 layers of the Abyss of absolute chaotic evil, the planes of Tarterus of evil chaotic neutrals, Hades' "Three Glooms" of absolute (neutral) evil, the furnaces of Gehenna of lawful evil neutrals, the Nine Hells of absolute lawful evil, the nether planes of Acheron of lawful evil neutrals, Nirvana of absolute (neutral) lawfuls, and the planes of Arcadia of neutral good lawfuls. Access to the next higher layer was found at the tops of the domes. An alien, anarchistic and unpredictable plane.